Scrap Temple
Game Designer - Safa Leventoğlu
Gameplay Programmer - Kaan Dalkıran
Pixel Artist - Sude Bölükbaşıoğlu
Composer - Uluç Kaymak
Scrap Temple is a game which you play as a warrior surviving in a resource-scarce Ancient Temple. You must fight your way through rooms of monsters while looting and managing powerful, oddly-shaped cursed items in your backpack. Power doesn't just come from what you own, but where you place it!
Controls & Mechanics
- Drag & Drop: Drag items to arrange them on your inventory grid. Valid spots glow green, invalid spots glow red.
- Rotate ('R'): While dragging an item, press R to rotate it by 90 degrees to fit it into tight spaces (like Tetris).
- Combat Flow: Combat is turn-based. Enemies telegraph their moves in advance (similar to Slay the Spire). You spend your Energy to survive their attacks and defeat them.
- Item Usage:
- Use Actions: Left-click an item during combat to use it.
- Countdown Actions (Curses): These are powerful effects that become ready after a certain number of turns. When they are ready, you can manually trigger them by right-clicking the item.
- Passive Actions: These apply continuous effects or buffs to neighboring items based on their physical placement in your backpack.
Screenshots

Additional Credits
- Skeleton by Jesse Munguia https://jesse-m.itch.io/skeleton-pack
| Updated | 1 hour ago |
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | safalevent, Kaan Dalkıran, sude |
| Genre | Action |
| Tags | 16-bit, 2D, Deck Building, Dungeon Crawler, Game Maker's Toolkit Jam, Pixel Art, Roguelike, Roguelite, Side Scroller, Unity |
| Average session | A few seconds |
| Languages | English |
| Content | No generative AI was used |


Comments
Log in with itch.io to leave a comment.
this game is so amazing i love the art thx for the made this peak game