Game Designer - Safa Leventoğlu
Gameplay Programmer - Kaan Dalkıran
Pixel Artist - Sude Bölükbaşıoğlu
Composer - Uluç Kaymak

Scrap Temple is a game which you play as a warrior surviving in a resource-scarce Ancient Temple. You must fight your way through rooms of monsters while looting and managing powerful, oddly-shaped cursed items in your backpack. Power doesn't just come from what you own, but where you place it!

Controls & Mechanics

  • Drag & Drop: Drag items to arrange them on your inventory grid. Valid spots glow green, invalid spots glow red.
  • Rotate ('R'): While dragging an item, press R to rotate it by 90 degrees to fit it into tight spaces (like Tetris).
  • Combat Flow: Combat is turn-based. Enemies telegraph their moves in advance (similar to Slay the Spire). You spend your Energy to survive their attacks and defeat them.
  • Item Usage:
    • Use Actions: Left-click an item during combat to use it.
    • Countdown Actions (Curses): These are powerful effects that become ready after a certain number of turns. When they are ready, you can manually trigger them by right-clicking the item.
    • Passive Actions: These apply continuous effects or buffs to neighboring items based on their physical placement in your backpack.

Screenshots

Additional Credits

Comments

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(+1)

this game is so amazing i love the art thx for the made this peak game